Text Styles

Getting Started 

Text styles objects define detailed styles for Text entities used in the drawings. Text style can be applied to text entities to create a similar look and feel across them all. Text style defines properties like text font, fixed size, type face, oblique angle, etc. for the text.

 

 

A text style object consists of the following data:

Property Name

Data Type

Description

Name

Text

Name for this text style object.

Xref Dependent

Boolean

 

Xref Resolved

Boolean

 

BigFont file name

File Selection

Path name of BigFont file name from where font should be imported.

Font file name

File Selection

Path name of Font file from where font should be imported.

Type Face

Text

Specifies the Windows font type face (if imported).

Is Bold

Boolean

Specifies if the font is bold.

Is Italic

Boolean

Specifies if the font is italic.

Is Backwards

Boolean

Specifies if this font is backwards.

Is Shape File

Boolean

Specifies if the font file is a shape file.

Is Upside Down

Boolean

Specifies if the font is defined as Upside down.

 

 

To create text style object see the Text Style Library.

mouse_20 Library toolbar : ssManageText