Entity snap points are key points on any entity that draws the mouse to certain locations along drawn entities.
There are two settings for entity snap points:
This setting enables the entity snap points unless they are individually turned off using the "Enabled" property under the Snap Properties Tree.
Name of Snap Point
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Description
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Example
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End Point
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Snap to entity end points (lines, polylines, multilines, splines, arcs, elliptical arcs, leaders, dimensions).
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Mid Point
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Snap to entity mid points (lines, polylines, multilines, arcs, leaders, dimensions).
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Intersection Point
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Snap to intersection (between any two of the following:lines, polylines, arcs, circles, dimensions).
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Center Point
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Snap to entity center points of arc, circle, ellipse, elliptical arcs.
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Insertion Point
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Snap to insertion points (block references, hatch, facemesh, images, text, dimensions).
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Nearest Point
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Snap to nearest point on adjacent entity.
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Node Point
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Snap to entity nodes (point entity or dimension entity reference points).
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Parallel Point
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Snap to end point on a parallel line (when creating a line entity).
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Perpendicular
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Snap to an end point on a perpendicular line to adjacent entity (lines, polylines, xlines, rays, multilines, arc, circle, leader, hatch,dimension).
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Polar Point
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Snap to polar coordinates specified by polar angle (in the Snap tab).
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Quadrant Point
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Snap to quadrant (circle, arc, ellipse, elliptical arc).
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Tangent Point
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Snap snap tangentially to a point on an arc or circle.
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Polar Angle
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The incremental angle for polar snaps.
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See also:
Snap Properties Tree
Snaps Toolbar
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